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I, Robot 3D Blu-ray 3D Review

 

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Blu-ray 3D title  I, Robot 3D - 3D Blu-ray
Type of 3D 3D conversion
Release Date  17/10/12
Format  
Tested versionFrench
Region  
Audio: English  
Audio: French  
Appreciation Global 3D MEDIUM



Introduction:
In 2035, robots have become perfect assistants for humans. Detective Del Spooner investigation into the murder of Dr. Alfred Lanning, a robotics researcher. The main suspect seems to be an android named Sonny.However, if one refers to the laws of robotics, robots do not have the ability to kill ...
  
I, Robot is back 8 years later in a new remastered in 3D. When we look at the numerous 3D conversions out since the beginning, and we take the measure of the quality achieved by the now last referents, imitating and surpassing even the most native 3D movies captured, we can not but rejoice to find a new 3D conversion published by Fox, which is more a story of 2H armored graphics and futuristic environments. The expectation is therefore important when viewing: it's time preview with French Halluciner.fr on October 15, which focuses on deciphering this version of 3D Blu-ray 3D.

 

Image and depth: 
First we see a display that offers deep blacks, beautiful contrasts, and a high fidelity reproduction in the 2D version. The various filters used to impregnate the atmosphere of different moods are successful. We note by quickly against noise and a lack of sharpness in the images. It reminds a bit lately displaying the last Men in Black 3D with the same flaw. then we discover what treatment is reserved for depth effects. Displayed depth at the beginning of the film is an average depth, very light, too light, does not give the full measure of what we could expect soon. The film opens his presentation with various aerial shots of the city of Chicago, and when we saw the rendering of ultra realistic depth displayed in the final Avengers 3D Blu-ray , we are entitled to expect something 'close enough. Actually no, it disillusioned fairly quickly because not only the depth is average, but the detachment associated with objects is not always optimal either, which interferes with depth perception. Disappointing the aerial shots on a good part of the film, so there was room for the best use to highlight this great city, the depth is often in the right against average indoor environments.Nothing fancy, she is quick to be forgotten in 3D rendering, and even worse, will regularly noted for his false and artificial appearance that is unfortunately palpable on many levels. If we look a little closer, we see too often or too coarse layers for that emphasize the sensation of cutting and faking a posteriori, and any fan of cinematic 3D home will be hard to be ignored when viewing . In fact, the film received a new technical process of conversion which makes automatic cutting and trimming automatic sequences of different plans, saving time and saving substantial investment by the minute. It is clear that the result is rather average, sometimes good, sometimes false, and unequal level based indoor scenes or outdoor. You can even detect some bugs by time 3D processing depth and detachment, such as faces of silhouetting misses flashing or shine, necks that are slightly doubled on a snapshot of a second: the trained eye will constantly track these abnormalities and visual tricks to generate the depth on their faces. But the problem is the same on the backgrounds. When something is wrong also shows the different layers of the buildings in the city even though the last hour of the film offers a treatment a little more convincing 3D depth on this, the problem will remain the same until the end. When we see the sequences with the armies of robots in the factory, it feels artificial rendering, detachment is not good at this time, all robots mix a little in their limitations and we get sometimes difficult to imagine what the robot is next to or in front / behind the other. At certain times I even found bugs depth with rear elements blending with elements placed in front. It is far from rendering 3D John Carter 3D blu-ray with its admirable detachment hundreds of Tharks in the stands of the arena where the perceptions of volume and space was perfect for a 3D conversion! Everything will not black far from it, because there will nevertheless I, Robot 3D sequences some quite successful, sometimes very convincing after 40 minutes, then 55 minutes of viewing, especially during the scene of destruction of the house with Will Smith in (which shows excellent plans with high floors crashing and walls crumbling away), and that of the chase in the tunnel. Moreover, the end of the film is finally catching up with a better treatment of the plunging depth cameras, generating finally a little empty feeling, same shots in the air. One of the sequences is most successful when the heroes slip at the heart of building the mainframe: although the environments are dark, we finally enjoying a convincing depth. Tracking the last sequence that appears at the foot of the destroyed bridge is also highly successful.Finally, note that the film uses and abuses on fuzzy backgrounds in focus of many first plans.







 

Pop-Out Effects:  
After having discovered an average depth in the film, it is hoped that the register spurts come to the rescue for the re-evaluation. The film begins with the first half hour passes, and nothing appeared on the screen. By returning the tape the second time we finally detect some trace overflow, but so discreet they are ultimately useless. We note in the first action scene overflows some broken glass when glass breaks. The best film effects are concentrated at 00:40, 00:55 and at the end of the film. In the first sequence located when the robot starts destroying the house, there are numerous spillovers and light sprays of particles of plaster, wood and dust. Against these objects by processing too vague to be realistic and threatening. They are nevertheless very well integrated and timely boost just rendering 3D scenes technically too soft. Similarly, the fighting in the tunnel can exploit everything broken glass with light projections glass screen output. Finally, a few bushes lean overflows and ultra fuzzy appearance will not come to revolutionize the general report. Also note that in the final film, we also attend some overflows particles. 
retain essentially is that this film operates essentially the effects of broken glass, with proper treatment but nothing exceptional.

 

Bilan 3D: 
Bouncing storyline that materializes in a dynamic film over 2 hours, I, Robot 3D offers very average overall treatment for its 3D.Converted in post-production with a new method of automatic conversion, the final result for its depth is far from the level reached by the latest 3D techniques that are hits Avengers 3D  Titanic 3Dand even 3D Men In Black. processing 3D depth which is shown here with an average intensity refers to previous generations of conversions, characterized by a given artificial sounds wrong fairly regularly, and rarely fails to give a real dimension and immersive 3D environments displayed. Some sequences are nevertheless very successful, but show minority compared to all scenes. Regarding the registry effects spurts, this is the regime that applies bread: almost no overflow, but only a few 3D effects of broken glass (overexploited in the film) and projections light sparks during the shootings will be difficult to satisfy 3D enthusiasts demonstrative. A missed appointment for a film whose 3D potential was huge, and disappointment at the result barely satisfactory compared to current standards of competition. It would require a level of clipping most successful over time, a better detachment to easily reach the 3,5 to 4/5 (which is a good comparison notes for general movie captured natively in 3D and offers a successful 3D). Finally, note that the sequences successful film well worth the 4/5 even if minority.
Top 3D sequencesI, Robot 3D
TimeType of 3D effect Description
40:19DepthFloors floors crumble!
40:40Pop-outProjection pieces of wood
53:46Pop-outBroken glass of the windscreen
54:08Pop-outOverflows sparks
1:35: 55DepthTop view of the central part
1:36: 30Pop-outPieces of glass of the dome
1:39: 05DepthWarning freefall!
1:44: 34DepthFinal plan view with bridge


jeudi, octobre 18, 2012


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