The film begins by exploring unsurprisingly scientific dives to the bottom of the ocean to 3843 meters deep to discover the wreck of the famous unsinkable.
3D is already proving quite immersive with treatment close enough last recent documentary released in 3D,
Titanic 100 Years in 3DBlu-ray 3D.
Thus we take advantage of elements like some gushing permanent floating particles that sail around the room.
Depth is quite limited, however, for the same reasons as in the story, since the dark abyssal depths obviously mask the horizon.
Later we see the scene Helicopter with Rose and we took the first snaps with 3D processing depth and distances very impressive As the helicopter approaches the boat (treatment resembling those of
Avatar 3D when moving vessels in the air).Then the film really starts with his narration that introduces the famous full night of Titanic and its guests.
Starting from this point, until the end of the film, this 3D rendering proposed by Cameron is exceptional.
All cut short any surprise in reading the test, because the 3D is admirable in all respects.
The colors, contrast, deep blacks and image sharpness rarely achieved immediately impose compliance by establishing new standards.But the real slap comes this exceptional depth we had not felt since Avatar 3D, and only the last
Avengers 3D approached on numerous occasions.
's first aerial shots that show the loading of vehicles and crates on the ship drugs are high on the feeling they generate.
Generally, all major scenes that benefit on the bow cameras plunging towards the waterline become dizzy and stunning realism.
Discovering different environments liner is a celebration of fun and a permanent tribute to the 3D.
First of all confined spaces return a perfect pitch in the understanding of natural volumes with admirable detachment, which lets you view and perceive naturally the distance between every object and person in the scene.
For example, the dinner scene with all these plates, the glasses, all guests in the background, has a work detachment and 3D post-production gloss and gives the impression that the scene was filmed native 3D, and it unfolds before you.
Similarly, treatment of woody textures and other elements are all objects become more alive than ever.
discovery environments such as spacious lobby, the engine room, bridge room, the Grand Staircase and other recreational areas, is a perfect demonstration of the effect of depth.Similarly, many sequences in the hallways and corridors of the ship are relatively jouissives because not blurred in their backgrounds, they suggest the vastness of space, distance and size of corridors, and can guess up traces carpet away.
Outdoor scenes are also approached with a certain perfection, highlighting the proportions, lengths and heights rarely achieved with a natural on a 3D film so far.
On another note, the cult scene of collision with the iceberg takes on a new dimension with 3D puts us at the forefront of the watch!
Other special moment when the water comes in its pressure abruptly devastate the windows of the Commander of the navigation bridge, or those of the glass dome of the Grand Staircase with astonishing realism (reminiscent of a scene counterpart
Destination 5 3Dscene in introductory worship, where the bus drops the deck and sees his windshield explode impact of water).
Later the final scene will complete the ultimate experience with this sequence worship where the ship split in two, plunging vertically: this sequence was also expected in 3D, that is lavishly successful vertigo that emerges from all plans is stunning, and it is surprising for the first time to feel fear and apprehension imagine we could have in the same circumstances!
We delight in the comfort of the sofa at the end of viewing!
In small defects, the most demanding can still detect some often blurred backgrounds to force focus on foreground elements, too often the scenes documentaries beginning and end of the film, but the film fairly regularly, but always so gentle and quiet enough.
These plans always blurred contrast with the overall plans very clear and detailed, which is a shame!
One can easily imagine that all the scenes with backgrounds blurred original 2D could not be saved to recreate a 3D depth afterwards.One will also find a few shots that seem more dishes with a reduced depth.Finally we will delight in lecture format for the 3D version: 1.78: 1, which will be further sucked into the picture!
Cameron being the leader in 3D and immersive soft, it is not expected to have extensive use of effects spurts. Yet very pleasant surprise to see that Cameron has used throughout the film to use fairly regular and intense spillovers. The intensity of these excesses ranging from mild to very pronounced.
Indeed, if we pay attention to the technical aspect, we note that a majority of scenes focus on two characters, a discussion on the alternate plan with two busts, Cameron Infinity offers a quite impressive and very pronounced the person listening to the foreground so pronounced that it often leaves the simple register overflow few inches from the wall to become the true gush out permanent part of one or even 2 meters in the middle of your room. So if you're careful with all these overflows pieces of scenery, busts, heads, or decorative elements, if they are well positioned relative to the reference vertical wall, we realize these elements are in the middle of your room (or 1/3 of the distance sofa wall) well ahead, with a rather blurred shot to soften the effect and not to cause discomfort to all these visual elements. Because this is a very immersive to extend the scope of the scene beyond the wall, but also refers to a small technical failure: effect of permanent outpouring of a bust, and shoulder and arm with a perception of being placed 1m in front of your wall is short-circuited in parallel by the rest of the element that is located out of the picture and gives the impression of a burst element (or overflow) truncated . This is a detail but Cameron has perfectly managed this technical aspect in this film to make these fun and immersive many excesses, not binding or disturbing.
Moreover, the treatment of underwater scenes is incredible realism: the underwater scene where Jack and Rose dive underwater is a realism as Cameron uses the effect of permanent gush thousands of bubbles air, waves and folds that plunge your room momentarily under "water with a record close, but well above the famous scene in
3D Avatar where Jake escapes the monster plunging off the cliff into the river. One begins to think about when moments during the famous stories
IMAX Deep Sea 3D and
Under the sea 3D on water treatment: it fails to burst the Titanic 3D rendering of objects drifting underwater to complete the composition diving. Similarly other scenes in the corridors flooded wear very high excesses of elements of decor, and especially of the water, which is sometimes found to have its origin at the ready more than a meter in front of the wall and then spread its roots. wear Cameron often these effects of bubbles under water immersion and splash some discrete effects to enhance some scenes, such as the sublime chase sequence where Cal top of the stairs pulls gun on Jack and Rose located below the ball through the water and accompanied by an astonishing spray of water that goes back a 10 meter, jet gushing literally on the wall the left side. Finally generous spurts of sparks and drops of rain will complete this major work revisited easily that deserves a rating of 4/5 on this aspect of bursts and overflows, if they were in general slightly sharper in the foreground (eg the impressive final spurt of the Diamond
Heart of Ocean sinking into the sea towards the viewer).
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